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- NAVY SHIP FONT NUMBERS HOW TO
- NAVY SHIP FONT NUMBERS CODE
- NAVY SHIP FONT NUMBERS SERIES
- NAVY SHIP FONT NUMBERS FREE
Sweet! In various stages of construction, I have 1 Dean's Fletcher, 1 Bad Ship Models Fletcher, 1 Lindberg Fletcher, 1 Dumas PT 109, all going to be in WW2 colors, and a Dumas Crockett in Viet Nam colors. In Lieu of finding the font, my next question was going to be the specs for the hull numbers, to make my own, but you already answered that.I don't know the official font or where to get it but a common font that might work is called "Machine." Does anyone have or know where to get the font that is used on navy ship hull numbers? Thanks, Hans Sign up now. Navy hull number font - RC Groups | Number fonts, Navy.Navy Hull Number Font created by Alfa-117 with Tinkercad Navy Hull Number Font | Tinkercad ģD design U.S.
NAVY SHIP FONT NUMBERS FREE
Looking for Navy fonts? Click to find the best 25 free fonts in the Navy style. Or any font that is close? Suggested fonts.
NAVY SHIP FONT NUMBERS CODE
07-26-2005 - Complete package sent to The Code Project.07-12-2005 - The beginning and the end of the first part of the article.I would like to thank Jesse Liberty for his books, Deitel family for their C# HTP, Daniel Turini for his article "I want to be a good programmer.how?", MSDN, of course, you and Code Project. I hope that you enjoy this article! The second part is coming soon. If you have any suggestions, doubts and critics, please send me an e-mail.
NAVY SHIP FONT NUMBERS HOW TO
In the next article I will explain using socket connections in applications and how to draw the "X"s on the battlefield.
NAVY SHIP FONT NUMBERS SERIES
Guys, this first part of the series has ended. You can use the PointF object but it only works with floating point. I use the Point object with integers to define the point that my squares are drawn. To fill an imaginary line in my form in each iteration, I sum 50 in X coordinate, this process continues filling 5 imaginary lines in the form. The method DrawRectangle that I use, has five parameters: a Pen object, X coordinate, Y coordinate, width and height. There is another loop for the squares that uses the Point object pLocation. Look at this part of the code: for( int iOtherCount = 0 iOtherCount < 5 iOtherCount++) This is done only for defining a coordinate in the PointF's pfLocation object.
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The same process occurs with the letters, but they are drawn in the vertical position, but this time the pfLocation.X is first assigned with the value 10 and pfLocation.Y is summed with 40. After this I continue with my sum, now with the value 50, because I need to go to the half of the next square and draw the next number.
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Why? I need to put the letters on the top of the first 5 squares aligned with their centers, so I sum 25 in my pfLocation.X and draw my first number. Now, how are these used to draw the battlefield? If you notice below, the variables iRow and iCol are set to 0, the value 25 is added to pfLocation.X property and pfLocation.Y is assigned with the value contained in the fLocal variable. Below there are three float variables, a Font and a SolidBrush and two Point objects, and one of them is a PointF that is called pfLocation. In my Draw method, a string with coordinates "12345abcde" and a 2x5 matrix are created. M_FormGraphs.DrawRectangle(pen, pLocation.X, to draw 1 square in each column for( int j = 0 j < 5 j++) to draw 5 squares in a row for( int iOtherCount = 0 iOtherCount < 5 iOtherCount++) ICol].ToString(),font, sBlack, pfLocation) M_FormGraphs.DrawString(sCoordinates[iRow, Pen pen = new Pen( new SolidBrush(Color.Black), 3) įor( int iCount = 0 iCount <= 9 iCount++) SolidBrush sBlack = new SolidBrush(Color.Black) The main method is this: private void Draw() Private const int m_iWidth = 50, m_iHeight = 50 These are the variables that the method uses to draw the battle field in my class, see that I put them here with their values: private int iCol = 0, iRow = 0, iX = 30, iY = 80 How can I do this? I've created a class called BattleField. First of all I've needed to draw a battle field and coordinates (represented with letters and numbers, of course) in it. I've hit my head many times on the keyboard, mainly when I wanted to find a way to draw the "X" coordinates in the right places in both forms, but the application is done. But when I was coding, the reality was not so good. I wanted to write a simple C# game, and I thought: "Navy Battle is a good idea". The great deal is you to have the book and to navigate in the MSDN. But if you don't have money, the documentation in the MSDN is a great help. If you don't have any idea what I'm talking about, I recommend you read the Deitel's book "C# How to Program". To better understand this article, you should know a little bit of socket connections (for the part 2), the namespace System.Drawing, and IO (for the part 2 too). This first part covers how to draw a navy battle battlefield. This article is the first part of a two-article series.
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A client-server application with sockets and IO to play Navy Battle.
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